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Welcome to CodeYourFuture Docs
Tech Education Syllabus
Personal Development Syllabus
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Organisation
Mission & Values
Working Principles
Our Trainees Backgrounds
Agreements & Policies
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Trainees and Alumni
Overview
Intro to Digital Course
Fundamentals Course
Software Development Course
Tech Projects
Graduation Module
Guides
Support
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Volunteers
Overview
Joining
Onboarding Process
Tech Education
Personal Development
Community Coordinator
Tech Project
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Tools
Leaving or stepping back
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Leaders
Before the Course
Joining the Course
Running the Course
Running a Course
Running a Class
Online Teaching
Hackathons
Codewars
Assessment
Study Groups
After the Course
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Launching the community in a new city
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Running a Course
Common tasks that need to happen to make a CodeYourFuture course work
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1) Module Preparation
1.1) Finding Trainers
CodeYourFuture facilitates seven modules. You can find an overview of these sessions
here
.
Each of these sessions require volunteers to be
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Lead Teachers
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Teaching Assistants
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A large portion of coordinating classes is finding people who are skilled in the topic that be able to teach.
Ideally, we should be looking for
at least two
lead trainers per module as well as a number of teaching assistants to help them.
1.2) Preparing Trainers
Before the class, trainers should meet to discuss how they want to prepare for the class. This could include
Parts that they want to use Live Coding for
Parts that they want to use presentations for
How they want to split the content between them
They will also want to review all of the content in the lesson to understand how they will deliver it.
Additionally, they should understand what coursework is going to be assigned for that lesson so they understand what the trainees need to understand.
2) Volunteers
2.1) Onboarding
As new volunteers join the team, they will need to be onboarded both to CodeYourFuture and to the local city volunteers. This might include
1.
A short call with them to get them up-to-date with what is happening
2.
A message on Slack to introduce them to the community
3.
Giving them a co-volunteer who they can ask questions to if they have them
4.
Informing them of next step about how to get move involved.
This is an important step to retaining volunteers over the longer term.
3) Trainee Tracking and Issues
3.1) Buddy Check-ins
Our Buddy's are one of the key ways that we get oversight of the development of our students through the course.
In order to stay in-sync and to share knowledge semi-regular Buddy check-ins should take place so that we can
Work out how each individual trainee is doing
Work out if the class as a whole is struggling
Work on plans to help trainees (or the whole class) do better
Collaborate and hang out
These meetings are were we can plan for additional sessions, study groups or exchange ideas on how to get the class where they need to be.
3.2) Assessments
At the end of the module there are assessments that can be run to get a better view of how the students are doing.
You can find an example of these assessments
here
.
These assessments are completed one-to-one with buddies or other volunteer but they need somebody to coordinate them and collate the results.
4) Class Planning and Communication
4.1) Opportunities
Fairly regularly, we get offers from corporate sponsors or other supporters who want to offer services to our trainees This could include
Study Groups
Immersion Days
Hackathons
Having somebody to coordinate these efforts is really helpful and provides a huge amount of value to our students.
4.2) Module Coordination
At the start of every module there are often a set of tasks that need to take place over the module.
For example, here are the
notes for JavaScript Core 3
.
Having somebody take ownership of these tasks makes them much more likely to happen.
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Running a Class
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Contents
1) Module Preparation
1.1) Finding Trainers
1.2) Preparing Trainers
2) Volunteers
2.1) Onboarding
3) Trainee Tracking and Issues
3.1) Buddy Check-ins
3.2) Assessments
4) Class Planning and Communication
4.1) Opportunities
4.2) Module Coordination